Взаємодія моделей з реальними об’єктами як спосіб удосконалення доповненої реальності

Unlike a purely virtual world, it is much more difficult for the user to believe in the reality of augmented reality objects. Due to the lack of proper lighting or shadows, the object may appear to be floating in the air, detached from the real objects around it. One obvious problem with augmented r...

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Bibliographische Detailangaben
Datum:2020
1. Verfasser: Bezpalko, Oleksandr
Format: Artikel
Sprache:Ukrainisch
Veröffentlicht: The National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute" 2020
Schlagworte:
Online Zugang:http://journal.iasa.kpi.ua/article/view/228535
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Назва журналу:System research and information technologies

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System research and information technologies
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Zusammenfassung:Unlike a purely virtual world, it is much more difficult for the user to believe in the reality of augmented reality objects. Due to the lack of proper lighting or shadows, the object may appear to be floating in the air, detached from the real objects around it. One obvious problem with augmented reality is that a virtual object appears remote from the real object, but it still appears in front of it. An approach is proposed that will allow the interaction of real and virtual objects. Both real and virtual objects can be moved and rotated in the scene, preserving overlaps. A virtual object can also be placed in front of or behind a real object relative to the camera, which decides whether or not to overlap. The proposed algorithm consists of five stages and the system architecture. The evaluation is based on five defined criteria. Results and ways of improvement for the future research are presented.