Взаємодія моделей з реальними об’єктами як спосіб удосконалення доповненої реальності

Unlike a purely virtual world, it is much more difficult for the user to believe in the reality of augmented reality objects. Due to the lack of proper lighting or shadows, the object may appear to be floating in the air, detached from the real objects around it. One obvious problem with augmented r...

Повний опис

Збережено в:
Бібліографічні деталі
Дата:2020
Автор: Bezpalko, Oleksandr
Формат: Стаття
Мова:Українська
Опубліковано: The National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute" 2020
Теми:
Онлайн доступ:http://journal.iasa.kpi.ua/article/view/228535
Теги: Додати тег
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Назва журналу:System research and information technologies

Репозитарії

System research and information technologies
Опис
Резюме:Unlike a purely virtual world, it is much more difficult for the user to believe in the reality of augmented reality objects. Due to the lack of proper lighting or shadows, the object may appear to be floating in the air, detached from the real objects around it. One obvious problem with augmented reality is that a virtual object appears remote from the real object, but it still appears in front of it. An approach is proposed that will allow the interaction of real and virtual objects. Both real and virtual objects can be moved and rotated in the scene, preserving overlaps. A virtual object can also be placed in front of or behind a real object relative to the camera, which decides whether or not to overlap. The proposed algorithm consists of five stages and the system architecture. The evaluation is based on five defined criteria. Results and ways of improvement for the future research are presented.