Description model of programming style ecosystem
In the process of developing and maintaining a software product, many things are created and used that are called software artefacts. Software artifacts are changed, reused, and change relationships in the development and maintenance processes of a software product. The complexity and variety of sof...
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| Datum: | 2020 |
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| Hauptverfasser: | , , |
| Format: | Artikel |
| Sprache: | Russian |
| Veröffentlicht: |
PROBLEMS IN PROGRAMMING
2020
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| Schlagworte: | |
| Online Zugang: | https://pp.isofts.kiev.ua/index.php/ojs1/article/view/399 |
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| Назва журналу: | Problems in programming |
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Problems in programming| Zusammenfassung: | In the process of developing and maintaining a software product, many things are created and used that are called software artefacts. Software artifacts are changed, reused, and change relationships in the development and maintenance processes of a software product. The complexity and variety of software artifact relationships require adequate means of description and management. They may be a software artifact ecosystem. In the article, for the first time, a concept of a software artifact ecosystem is proposed. The concept describes a generalized model of the software artifact ecosystem, which is the Cornerstone ecosystem type and consists of three actors – the platform, the software, and the artifact. The roles of actors in the ecosystem are indicated, the relationships between actors are described. As an example, based on the generalized model of the software artifact ecosystem, a declarative model of the programming style ecosystem has been developed.Problems in programming 2020; 2-3: 74-81 |
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