Module-based scientific physics engine architecture

The ever-evolving landscape of digital simulations demands innovative frameworks to achieve both realism and efficiency. The research highlights the issues of modern software architecture for physics simulation. The new architecture was developed to mitigate scalability and flexibility issues. The e...

Повний опис

Збережено в:
Бібліографічні деталі
Дата:2023
Автори: Bernatovych, A.A., Stetsenko, I.V.
Формат: Стаття
Мова:English
Опубліковано: Інститут програмних систем НАН України 2023
Теми:
Онлайн доступ:https://pp.isofts.kiev.ua/index.php/ojs1/article/view/578
Теги: Додати тег
Немає тегів, Будьте першим, хто поставить тег для цього запису!
Назва журналу:Problems in programming
Завантажити файл: Pdf

Репозитарії

Problems in programming
Опис
Резюме:The ever-evolving landscape of digital simulations demands innovative frameworks to achieve both realism and efficiency. The research highlights the issues of modern software architecture for physics simulation. The new architecture was developed to mitigate scalability and flexibility issues. The essence of the proposed architecture resides in the convergence of three pivotal concepts: the modular physics engine, the physics pipeline, and the Entity Component System (ECS) pattern. The modular physics engine represents a paradigm shift in simulation design. Compartmentalizing functionalities into modules, this approach fosters flexibility and reusability, enabling efficient construction of specialized simulations. The physics pipeline orchestrates simulations through structured stages, analogous to graphics pipelines. It guides dynamic forces, collisions, and interactions, optimizing resource use and integrating custom systems for accuracy. Complementing these, the ECS pattern decouples data and behavior, facilitating the construction of user defined physical pipeline comprised of loosely coupled modules. Combined with the modular physics engine and physics pipeline, ECS forms a comprehensive approach for complex physics simulations.Problems in programming 2023; 3: 30-39